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#1 |
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Registered User
Join Date: Apr 2007
Posts: 2
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async messaging?
hello,
in your productdiscription your wrote about the possibility of that the plugin architecture supports fully asynchronous calls. so the Flash application continues to run and receive notifications during long operations. what does it mean and how does it works? is it possible to perform an operation in my plugin and send the resultset of this operatrion back to my flash-front-end asynchrnous? for instance...in my dll are code for connecting to a server and receive some data and perform some operations...so when new data received from the server a want actualize my GUI..so i musst call a function or set some vars in my flash-front-end. so how exactly this could be done...can a register a callbackfunction, which is beeing calling from the plugin? or how does it work? an other question: are planning to distribute your product for other plattform? whats about the integration of flex and as3? is a detailed documentation for writing pugins possible? thank you |
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#2 | |||
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Tim
Join Date: May 2001
Location: Ottawa
Posts: 11,873
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Check out the Tick plugin we posted here. It has the full source for a plugin that sends messages to Flash asynchronously on a timer tick. There's an example FLA and the C++ source for the plugin so you can see how it all works.
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